Time to read: 3 min read
Game Cover
You can't just run away from your problems, Indiana.
Watch me.
Platform played on: Xbox Series X
Haven seen all of the Indiana Jones movies, when Bethesda and MachineGames announced an upcoming Indiana Jones adventure game, I knew I had to experience it. The story follows Indy in his prime (with the face of Harrison Ford but voiced and motion captured by Troy Baker). Indy embarks on a globe-trotting adventure to prevent the Nazis from harnessing the mysterious power associated with the Great Circle, sites of significance around the world that form a perfect circle on a map.
Indy is back in an original story
The story is incredible and feels like a very natural extension of the films. The characters, including Baker’s Indy, Alessandra Mastronardi’s Gina, and Marios Gavrilis’ Voss, are greatly voiced and motion captured. The production value is clearly very high; many parts of the game feels like playing through one of the movies. One of my favourite aspects of the game is the periodic locales which include the Vatican City, Gizeh, and Sukhothai. I like how the environment could conceivably have happened, such as having Blackshirts in the Vatican and Nazis in Gizeh. I also enjoy how the environments are so rich with detail, such as containing tidbits of local culture and food, and featuring periodic elements such as a Zeppelin.
Gorgeous scenery
The gameplay is a first-person stealth game taking place in several open areas. I like how there are multiple approaches through each of the sections; there are often many paths the player can take to progress through the levels depending on one’s playstyle. While Indy can confront enemies directly, the game encourages the player to find creative ways to deal with the enemies, such as sneaking up on them or avoiding them altogether. I especially like the use of Indy’s iconic whip which adds some flair to the gameplay. There are also many puzzles and mysteries hidden off the main story path and countless collectibles; I do like how the journal makes it easier to track everything for completionists. One of my favourite aspects of the game is just exploring the map and uncovering interesting secrets and optional fieldwork. While the gameplay is nothing novel, it’s solidly executed.
Exploring every corner of the map
A brilliantly executed single-player adventure.