Time to read: 1 min read
Game Cover
Platform played on: Physical
In this social deduction game players assume different roles and try to complete quests. The quests are completed if the members of the group embarking on the quest all vote for the quest to succeed; of course, there is a subset of the broader group whose role is to sabotage the rest of the group by intentionally failing the quests. It’s the goal of the broader group to not select the saboteurs to go on the quests while the saboteurs try to get selected so they can sabotage the rest of the group.
I enjoy these social games and found many mechanics of this game similar to games like Werewolf or Mafia, where players have specific roles, abilities, and goals. I do like how the game is a mix of game theory and social engineering, and that the strategy can get very deep. I also appreciate the fantasy fiction Arthurian theme.
A fun and engaging game of sabotage.