Time to read: 2 min read
Game Cover
Let's see that again!
Platforms played on: Xbox 360, PC
This game is one of the earliest 3D first-person shooters made and is often credited with bringing the genre into mass appeal. In the game, the player assumes the role of Allied spy B.J. Blazkowicz during World War II. Blazkowicz is captured in the Nazi prison Castle Wolfenstein and has to escape and carry out crucial missions against the Nazis.
The story is fun but it’s not the main focus. The gameplay follows Blazkowicz as he navigates each floor of Castle Wolfenstein, capturing treasure and obliterating enemies along the way. There are three guns available to the player and one has to find ammo and different boosts to survive the maze-like levels with many hidden secret locations. The animation and sprites, due it being so cartoonish, don’t feel as dated as I would have expected. The 16-bit sound effects and music are also decent and reminiscent of vintage arcade games.
Navigating the maze-like levels
The gameplay, expectedly, feels very dated. Unlike modern first-person shooters, there is only horizontal aim. There also isn’t a map nor any directional guides; I often had to look up tutorials on how to progress through the floors. Despite this, I enjoyed the fast-paced nature of the game, especially the boss fights.
An iconic game that kickstarted one of the most popular gaming genres.
This is the only DLC released for the game, and it intially features just one additional prequel episode where B.J. must retrieve the legendary Spear of Destiny from Castle Nuremberg. Later, two additional sequel mission packs are released. The new levels play the same as the main game, albeit with a new skin; there are also new boss fights which feel very similar to boss fights from the main game.