Time to read: 4 min read
Game Cover
Platform played on: Xbox One
Previous Overcooked review:
In the follow-up of the fun (and frustrating) Overcooked!, the Onion Kingdom is once more in danger. This time, the Onion King accidentally read aloud the Necro-nomnom-icon, causing undead bread (Unbread) to rise across the kingdom.
The gameplay is much the same as the first game with some new additions, such as the ability to throw ingredients. The gameplay also feels more polished with more responsive controls. The level designs, as with the first game, are brilliant. There are tons of unique levels with different themes; there are also many more levels than the first game, including various seasonal updates and DLCs. There are also many more chefs to use, although it's mostly just cosmetics.
Level from a seasonal update
I played through the entire game with my girlfriend and found the difficulty to be on the easier side. My favourite aspect of the game is the process improvement required to get three stars on each level. After you finish each world, there’s an option to go for 4 stars for those who enjoy a daunting challenge. Of course, both being very competitive, my girlfriend and I also enjoyed the versus mode, which now includes online multiplayer.
Versus mode
A better version of the first game.
There are so many DLCs with a plethora of bonus levels. I would highly recommend getting the DLCs if you enjoyed the main game.
The first DLC just includes some more chef cosmetics to use. Personally, the unicorn is my favourite chef skin so I appreciate the pack. The Nintendo Switch version of this pack includes a console exclusive platypus skin.
The first actual DLC includes 12 new summer-themed levels. The DLC introduces new mechanics like blending juices and making skewers. The levels are pretty unique, albeit some levels, such as the one with the waves, are quite RNG-dependent.
Summer-themed levels
The first seasonal update adds five new levels with new recipes, such as hot chocolates. As the name suggests, the update is holiday-themed.
The second seasonal update adds seven new levels with a Chinese festive theme. I really enjoyed the new mechanics, such as making the noodles; the two new chefs are also very cool.
Noodle mechanic
This is the second full DLC which adds 15 new levels with a camping theme. These levels emphasize communication and teamwork even more compared to the main game, introducing mechanics such as backpacks and stoking campfires.
Getting ingredients from backpacks
This is the third full DLC and introduces 12 new levels, with an additional 8 levels of the new horde mode, where players have to make dishes to satiate the horde before they destroy the kitchen. This is probably my favourite DLC, as horde mode adds an extra dimension to the gameplay.
Horde mode
This is the fourth and final full DLC and introduces 15 new levels with a funfair theme. There are new mechanics like cannons and new ingredients. I personally really enjoyed the new levels and found them to be some of the hardest levels in the game.
This is the third seasonal update, again with a holiday theme. The update comes with five new levels and contains mechanics introduced from previous full DLCs. Two new chefs are also introduced.
Festive theme
This is the fourth seasonal update and this time it's with an Asian festive theme again. In the five new levels, the noodle mechanics are back and two new chefs are also added.
Five new summer-themed levels are added in the fifth seasonal update. These levels include mechanics from prior full DLC packs and introduce two new chefs.
In the last seasonal update, five new Asian-themed levels are added to the game. New mechanics, such as lily pads are introduced, along with the mooncake recipes.